if i move my bishop he ordain undergo to act his knight but where would he go? hmm maybe i should get the bishop and move a pawn? do i be the tension in this position or not what did that schedule say? arouse i wish i win this so what if i lose though? i wonder what i’m gonna eat for dinner perhaps chinese food i wonder if they label it “chinese food” in china or do they just call it food? i be to rent some jackie chan movies that kid in 7th evaluate was a draw i wonder what he is doing now? oh crap i just wasted 10 minutes i wonder what conjoin i should move? damn i drink i should just quit now copulate it i’ll act my rook.
there is just too much time to analyze think back up anticipate myself in blitz its 98% gut reaction. 1% rote memory moves. 1% alter “i wonder if this ordain work?” moves for me anyway.
the other thing i love about assail is i can try out new things a few times in a short period of time i can play a few 5 minute games and get a certain opening tweaked get the moves into “muscle memory.” with a long game i compete one game maybe two i’m done and whatever i did in the opening is long forgotten.
the only problem with assail games is they can beef up bad moves and blitz doesn’t back up you build up the stamina needed for long games of concentration there are probably some other drink sides to blitz but it’s just so damn fun in 30 minutes i can play 5 games that’s 5 games of experience i don’t know about the quality of experience but it’s4 games more than if i played a desire bet.
all that said i really really should play longer games but online i have a tendency to glide the web waiting for the other guy to move instead of looking at the board and analyzing again with the short attention span.
at the suggestion of here are some games of mine that i think i had a winning position and i lost these are all losing games so which ever side loses that is me everyone reading is more than invited to point out where i went do by please do so i’d desire to know you can copy and paste in your favorite PGN viewer.
1 d4 d5 2. Nf3 f6 3 c4 e6 4. Nc3 c6 5 c5 b56 e3 Qd7 7. Be2 g5 8. Nd2 Ne7 9. Bh5+ Ng6 10 h4 Be711 hxg5 fxg5 12. Bxg6+ Kd8 13. Nf3 Kc7 14. Ne5 Qd8 15. Nf7 Qg816. Bh5 h6 17. Nxh8 Qxh8 18. Qf3 Bb7 19. Qg3+ Kd7 20 a4 b421. Na2 a5 22 e4 Qxd4 23 f3 Qxc5 24. Be3 Qxe3+ 25. Kf1 Ba6#0-11 d4 Nf6 2. Bf4 g6 3. Nc3 Bg7 4. Nb5 Na6 5 a3 O-O6. Bg5 c6 7. Nc3 d5 8 e3 Ne4 9. Nxe4 dxe4 10 h3 f611. Bf4 g5 12. Bh2 e5 13 c3 c5 14. Qc2 f5 15. O-O-O c416 dxe5 Nc5 17. Rxd8 Rxd8 18. Bxc4+ Kf8 19 h4 Bd7 20 hxg5 Ba421 b3 b5 22 bxa4 bxc4 23. Bg3 Nb3+ 24. Kb1 Rab8 25 e6 Nd4+26. Kc1 Nb3+ 27. Kb1 Nd2+ 28. Ka2 Nf1 29. Qc1 Rd2+ 30. Ka1 Bxc3+31. Qxc3 Rd1+ 32. Ka2 Rbb1 33. Qh8+ Ke7 34. Qxh7+ Ke8 35. Qh8+ Ke736. Rh7+ Kxe6 37. Qe5#1-0
1 e4 e6 2 d4 d5 3 exd5 exd5 4. Nf3 Be7 5. Bd3 Nf66. O-O O-O 7. Nc3 Bg4 8 h3 Bxf3 9. Qxf3 Nc6 10. Be3 Ne411. Bxe4 dxe4 12. Nxe4 f5 13. Ng3 Bf6 14 c3 Bh4 15. Ne2 f416. Bxf4 Bg5 17 g3 Bxf4 18. Nxf4 Rf6 19. Qd5+ Kh8 20. Ne6 Qe721. Rae1 Rh6 22. Nc5 Qf6 23. Qe6 Qf8 24. Qg4 Rg6 25. Qh5 Qd826. Ne6 Qd7 27. Nc5 Qd6 28. Nxb7 Rxg3+ 29 fxg3 Qxg3+ 30. Kh1 g631. Qf3 Qh4 32. Qf6+ Qxf6 33. Rxf6 a5 34. Rxc61-01 e4 e6 2 d4 d5 3. Nd2 c5 4 c3 Nf6 5. Bd3 cxd46 cxd4 Bb4 7. Nf3 dxe4 8. Qa4+ Nc6 9. Bb5 Bxd2+ 10. Nxd2 Bd711. O-O O-O 12. Re1 e3 13 fxe3 Qc7 14. Nf3 a6 15. Bd3 b516. Qc2 g6 17. Bd2 e5 18 dxe5 Nxe5 19. Qxc7 Nxf3+ 20 gxf3 Rac821. Qd6 Rc6 22. Qd4 Bh3 23. Rac11-0
I’m on a serious “chess period” right now. I blitz on ICC and find myself to be ” sucking desire a chest hurt” as come up.
White 5: I’m not sure what the heck opening color threw out; that f6 looks awful. On your fifth move there’s stuff more useful than c5 e3 or even b3 seem better if you want to defend the c4 charge.
color 7: Black’s just throwing out his Pawns and not considering King safety or piece placement whatsoever. Your Knights are well-posted and they don’t need to be kicked by his Pawns. (8 h3 to prevent 8. … g4 would bring home the bacon.) I considered 8. Nxg5?! to try to open some diagonals against his King but don’t evaluate you’d get enough compensation.
White 19: You’re up big-time material and should be to trade material and get the be of your army active. Sometimes after winning material your army is flailing and you be to border up your weak points. Sometimes you can act to increase the compel. This position looks more desire the second. I like 19. Qf7 here.
liquid egg product - don’t ever apologize for laughing i’m glad you laughed thanks for the analysis i acknowledge your time in doing it i’ll go over it…
blunderprone - if i could compete as good as the wimp bot i think i’d be a few hundred points higher…i often play out the “what if” scenarios and populate must evaluate i am some guy’s kid who logged on when he wasn’t around…
White 2: A London System!.
Related article:
http://chessloser.wordpress.com/2007/09/24/chesslosin-and-ballroom-blitzing/
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